Category Archives: Books

A Bad Year

 

One year ago my planned book launch event at Mysterious Galaxy had already had its attendance limited to the growing pandemic and we were just one day before California and very quickly following the United States and the world shutting its doors and going into lockdown.

My novel Vulcan’s Forge was released from Flametree Press March 27th, 2020 and I can speak with some authority that having your debut book hit the shelves the week the world goes into lockdown is terrible for sales. IT sort like if a sprinter at the starting gun discovers after hitting the ground with his face that someone has ties his laces together. Yeah, you’re in the race but you are not going to win it.

Of course, things were going to get worse. The lockdown shuttered all of our social lives and in June of 2020 my friend of 40 years died of COVID 19. here in 2021, we have lost in the United States alone more than half a million people to this pandemic and in the scale of such disasters poor book sales are less than inconsequential.

Still, I recognize that things could have been worse for me. I never lost an hour of employment and my wife and I have not contracted the disease and are now vaccinated against it.

The year did not have to be this disastrous and it is now upon us to rebuild our lives, rebuild our communities, and honor those who were cruelly taken from us.

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I Write Lean

 

As I approach the end of the first draft of my new novel I am once again struck with thoughts on my own writing process.

Many sf/fantasy novels today are well north of 100,000 words and yet my own works tend to land around that mark or under. Vulcan’s Forge (available from all booksellers) was a slim 80,000 and generally well-reviewed and the feedback I got was that the exposition was deft and sufficient so it would not appear that I am shortchanging on conveying my world-building to readers.

It is simply that I write lean. This is not to say I write better or worse than authors who have much larger works. It is a function of both plot and style not of quality. I find that in my editing and even in my critiquing I tend to be an advocate of cutting out words, phrases, or sentences for more direct writing.

I think this stylistic approach is in part a development that sprung from my lifelong love of film. Cinema is by its nature a very lean form of storytelling. While producing longer books os more expensive that cost increase is nothing compared to the fantastic cost of making a feature length film. This constraint presses on production to tell their stories in the simplest, leanest, method possible that can still achieve the artistic vision of the film. It is perhaps the single most identifiable element of my voice. (Someone else would have to speak to that matter I seem constitutionally incapable of seeing hearing my own voice in my fiction.)

I am quite comfortable with my lean prose and writing and hopefully others will be as well.

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Re-Reading Dune

 

A few weeks ago, I purchased a new copy of Dune on eBook and began a re-read of the science-fiction classic. It had been decades since I last read Dune and while the major contours of the plot were well-known to me one of the things that took me by surprise is the out of style point of view.

Writing prose comes in three major points of view.

1) First Person, where the narrative is told directly by the character. The story is literally narrated by the protagonist. It’s a very intimate with every word being the character’s own. It’s also very limited as you can only see and hear what the character sees and hears.

2) Second Person, this takes the form of ‘You see this’ and so on. It is very rare as a fictional point of view but has been used here and there though it never works for me and always kicks me out of the story.

3) Third Person where the prose drops the artifice of a narrator and the prose is told from the viewpoint of observation outside of the characters,

Third person subdivides into three more types.

Third Person Objective, this is best thought of as a ‘like a movie.’ The point of view is outside all of the characters’ inner thoughts or lives and while we can see and hear things around the character we can never see into the characters’ heads.

Third Person Close, here we have a point of view that takes its tone from the character and even present narrative bits with the same biases and observations as the character. Looking at a factory with a close third person view where the character is an environmentalist may present the scene as despoiled and ugly while the same factory with an industrialist character may be presented as vibrant and thriving. This is the point of view most in style today.

Third Person Omniscient, this is the ‘god’s view.’ The point of view can be whatever the author wants. Close to the characters or even inside their minds hearing their thoughts and it is applied to whatever character the author needs. This is the point of view of Dune and it used to be used a lot more often than it is used today. A danger of the third person objective is something called ‘head hopping’ where the point of view switches often and frequently between various characters and this is very true in Dune. Two characters in the novel will be having a conversation and the Herbert will fly between the unspoken thoughts of both back and forth. To me this is jarring and makes the scenes difficult to emotionally engaged with as I have to keep shifting mental gears to follow the oscillating points of view. Mind you this point of view is a fairly common one decades ago and its disuse is more of a matter of style than narrative rule. However, because it is a now nearly an archaic prose approach it has put some distance between me and the book.

 

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Some of My Work

Some of My Work

What role do movies play in shaping culture? If you were building a culture from nothing how could movies help you shape the people and their attitudes?

These are two of the questions explored in my SF noir novel Vulcan’s Forge. Set on the distant human colony of Nocturnia which is isolated and without any external contact, Jason Kessler chaffs at the colonies pseudo-Americana society that he helps shape with carefully curated mass media while fascinated by the tawdry, forbidden films banned from public or private viewing. When Pamela Guest sweeps into his life offering unrestricted access to these pleasures and more Jason is drawn into a web of lies, crimes, and conspiracies that shatters everything he thought he knew about his home.

Vulcan’s Forge was released the first week of the global lockdown last year but copies are available everywhere and signed ones from my local bookseller Mysterious Galaxy.

Remember when in the original Series of Star Trek because the budgets and the technology were so limited to produce the show how often the characters encountered ‘duplicates’ of Earth? I certainly do and that inspired for the question, how could a duplicate Earth exist? What might that mean? The result of that speculation was my short story A Canvass Dark and Deep which was published by NewMyths.com and is reprinted in their anthology Twilight Worlds: The Best of Newmyths, available in both ebook and print.

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Twilight Worlds: The best of New Myths Vol 2

One night I watched an episode of the Original Series Star Trek and the Enterprise arrived at a planet that was nearly identical to Earth. Of course, the production’s very limited budget and the period’s limited special effects capability forced the creators to use such gimmicks to meet the demand of a weekly television series, but it sparked a thought What might cause an identical Earth to be discovered?

This moment of inspiration led to my short story A Canvas Dark and Deeppublished in NewMyths.com issue 41 and now re-printed in their collection Twilight Worlds: The Best of New Myths Volume 2.

Available December 15th, today, from Amazon and Barnes and Noble in both eBook and physical editions, Twilight Worlds represents some of the best and most imaginative stories published by NewMyths.com and I am deeply honored to have A Canvas Dark and Deep included in this anthology.

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The Queen’s Gambit and the Peril of Sports Movies

The Queen’s Gambit and the Peril of Sports Movies

Written and Directed by Scott Frank with luscious cinematography by Steven Meizler The Queen’s Gambit stars the luminous and captivating Anya Taylor-Joy Elizabeth Harmon and follows Beth life from her discovery of chess in the basement of her orphanage through her trials and tribulations with substance abuse, loss, and love as she climbs the ranks of world championship chess in the late 50s and 60s.

Adapted from a 1983 novel of the same name by Walter Tevis The Queen’s Gambit is both a character study and a sports film. Following Beth from age five when she is orphaned after her mother is killed in an automobile crash through her young adulthood in her twenties the story charts the characters growing addiction with prescription medication and alcohol as she develops her skills and talents as a chess prodigy while haunted by the tragedies of her life.

Skillfully directed with the best use of split-screen instead of a montage and deftly written with nary a scene of line of dialog out of place by Scott Frank the limited series immerses the viewer in Beth’s life and challenges with a bold confident style that never shies away from the more troubling aspects of her journey. Anya Taylor-Joy’s performance is masterful with careful control she expresses more with voiceless expressions than many actors ever achieve with speeches full of sound and fury that signify nothing. I have been a fan of Ms. Taylor-Joy’s acting since seeing her in the amazing horror film The Witch, and here she commands every scene and every shot without overwhelming them with ‘star power.’

Steven Meizler’s photography is simply amazing. His use of low-level light while still capturing deeply saturated colors is fantastic, creating scenes with depth, character, packed with emotion and yet never breaking the sense of period. More than once I have watched a period set film orseries and the photography spoiled the suspension of disbelief in subtle way that still proved impossible to ignore, not so here.

The Queen’s Gambit does fall into the category of film that is the ‘sports movie,’ and as such faces the challenges of the genre.

The first is the ‘Big Game’ problem. Usually a sport movie, no matter the sport, turns it emotional ending on the final big game, the championship match that the character of characters has been striving towards the entire story. The problem is that they can only win or lose and with rare exception the popular satisfying ending is winning and with the audience aware of this it tends to drain the drama from the play. A League of Their Own subverted this by having characters the audience identified with and cared for on both teams so someonewas going to lose, and the audience would be torn in their loyalties. The Queen’s Gambit had no such option and was forced to confront the issues head on. The solution Scott Frank found satisfied emotionally.

The second major problem facing sports movies is the requirement to understand the play involved. One reason the vast majority of sport movies fail to work for me is that I do not watch sports as a pastime and so the players’ great plays and terrible plays are not self-evident to me. The Queen’s Gambithas the issue multiplied as there are few people who could grasp and the dynamics of master level chess. Here Scott Frank used primarily play-by-play commenters to illuminate the games being played and avoided the trap of letting the audience ‘hear’ Beth’s thoughts as she played. During one critical match I knew that dramatically Beth’s opponent needed to perform a move she wasn’t expecting and yet I also knew I had no hopes of seeing and understanding if his move was the expected or surprising one. Frank solved this dilemma by having an observer mutter ‘He wasn’t supposed to do that,’ the dialog, though a tad clunky, worked.

Overall, The Queens Gambit is a masterful piece of television and the story fit the limited series format. It is doubtful that it could have been as thoroughly satisfying had someone tried to compress it into a single feature film.

The Queens Gambit is currently streaming on Netflix.

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The Exorcist is a Very 70s Novel

I just finished re-reading William Peter Blatty’s novel The Exorcist. The story by now is familiar to nearly everyone interested in horror fiction. Young Regan McNeil is possessed by the spirit of demon and her fiercely atheist mother Chris McNeil after exhausting everything the worlds of science and medicine have to offer calls upon a Jesuit priest suffering a crisis of faith Father Karras and an aged but experienced exorcist Father Merrin to save her daughter.

Published in 1971 The Exorcist displays some interesting hallmarks of that period in its construction. Now, I am not referring to disco music or leisure suits but rather the way extra-sensory perceptions and abilities had been absorbed into the public consciousness.

What started in science-fiction print media and had grown throughout the 50s and 60s, telepathy, prescience, and telekinesis became accepted wisdom, along with pyramid power and ancient astronauts.

What does this have to do with a novel about the demon Pazuzu possessing the body of 12-year old Regan McNeil?

Before Karras can appeal to his Bishop for permission to perform the ritual of exorcism he must first eliminate the possibility that the phenomena associated with Regan are natural and explainable by the science at the time. This includes the shaking of her bed, objects flying about her room, and Regan possessing knowledge of events and languages unknown to her.

As Karras grapples with the enormity of the possibility of an actual possession his faith, already shaken, is undermined by the explanation that all the strange events may be caused by telepathy and telekinesis. This is not a by-product of Karras being a person who is weak in his scientific knowledge or understanding, he is a trained and respected psychiatrist. The novel, though published in the early 70s, is so infused with the popular wisdom at the time, that this priest of science considers telekinesis are rational and scientific justification for observed events.

I was a teenager in the late 70s and re-reading the novel for the first time in many decades it is a strange deja vu sensation to be brought back to that unique period in American Culture.

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Things Named Vulcan’s Forge

I titled my novel Vulcan’s Forge as a reference to the Roman god of fire and smithy because the McGuffin at the center of the sf/noir was capable of producing effects well beyond the character’s normal access. Of Course, I was aware that Star Trek had popularized Vulcan as an association with its particular alien species. In fact, I had expected that there might have been a push from the publishing house to re-title the novel and that would have been fine with me, I am generally not precious about my titles.

The book sailed through the editing and publication process without any ever suggesting or hinting that an alternative title should be explored and now I am discovering all the other things that are called Vulcan’s Forge.

Vulcan’s Forge 1998 a techno-thriller, that’s when you don’t want to be marketed as present day science-fiction a category invented by The Hunt of Red October, by Jack Du Brul.

Vulcan’s Forge a 1997 Star trek­ tie-in novel set a year after the events in the movie Star Trek: Generations.

Vulcan’s Forge a custom Jewelers located in Kansas City Missouri.

Vulcan’s Forge a thoroughbred racehorse from the 1940s.

 

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No Two Books Get Written the Same Way

Mind you that title isn’t referring to no two authors write their books the same way I am talking about that as an author myself each book follows its own unique process from concept to manuscript.

My editor recently told me that he’d like to see material that is closer in tone to Vulcan’s Forge than the military SF adventure I recently showed to him. I’m good with that, after all I did write Vulcan’s Forge and I understand the wisdom of keep a stylistic and tone consistency to help build a readership. So, I responded with a few ideas that had been bouncing around my head and he came back indicating which one at this point interested him the most.

Now, I’m drafting the outline for this book using my typical five act structure as a framework. Her, it is was good enough for old Bill Shakespeare it’s good enough for me.

As is typical for me the very act of outlining, in even the basic form, expands and deepens my concepts turning vague ideas into concrete story and plot elements.

But, it’s not the same process I used on other books. Sometimes I just write out a long prose document telling the basic story from front to back, leaving spots that I know are too thin that I will have to work out later. Sometimes I craft careful character studies and maps first and then start the outlining, and this time it’s numbered bulleted points for act of the five acts with a separate character files that grows as I explore the story and structure.

The point is when you attend a con or a writing workshop and someone tells you from on high that this is the ‘one way’ to write a story know that what they are passing is bunk. There isn’t one way for different writers and not even for the same writer. Experiment, investigate, and discover the way that works for you for the project at hand.

 

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A Prolog and Chapter One Are Not Interchangeable

I’ve started reading a new novel, no I am not going to name the book because as this is not a review site I only name titles when I love the work, and I am concerned about how the whole thing has started.

This novel opened with Chapter One and spent about 12,000 words on a set of characters that I realize we are unlikely to ever see again. The event of those pages clearly was important to the plot that unfolds in the rest of the story and set up many crucial details that I can see the author intends to use through the adventure. However, since none of our principal characters are around in these scenes this feel terribly like a prolog to me and not the opening chapter of a story.

I may have spent 12,000 words getting to know characters, understanding their emotional lives, and concerned about the troubles they face, but now all that emotional investment feels wasted.

This is related to the troubles with stories that end with ‘it was all a dream’ an its variations or sequels that undo all the emotional stakes from previous installments. (I’m looking at your Alien 3.)

Ideally when people engage with your fiction, by reading, listening, or viewing, they should become emotionally invested in the characters and the outcomes of their struggles. The resolution of the story and the plot and the return on that investment with catharsis or pathos being the final reward. When it ends as a dream then it’s like that check bounced and we’re left with nothing for the emotional currency we’ve spent. The check has bounced. In the case of Alien 3 after we’ve come to really care about Newt and Hicks in Aliens and desperately wanting for Ripley to save them both the sequel comes along and repossesses out victory making us into suckers for caring.

This novel has pulled me into these characters lives and now has waved a hand and said, ‘Don’t think about them anymore. Here’s new people to get emotional about.’ But I’m now burned and I am more likely to keep my emotional distance wary of the author is going to again steal characters away. Had this been labeled a prolog I would have been emotionally ready to learn things but not become attached. The poor doomed rangers at the start of A Song of Fire and Iceare not our main characters and telling us that it is a prolog allowed us as the readers to learn the vital information their story needed to tell us without playing us for suckers.

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